Game-Theoretic Learning for Sensor Reliability Evaluation without Knowledge of the Ground Truth

Sensor fusion has attracted a lot of research attention during the few last years. Recently, a new research direction has emerged dealing with sensor fusion without knowledge of the ground truth. In this article, we present a novel solution to the latter pertinent problem. In contrast to the first reported solutions to this problem, we present a solution that does not involve any assumption on the group average reliability which makes our results more general than previous works. We devise a strategic game where we show that a perfect partitioning of the sensors into reliable and unreliable groups corresponds to a Nash equilibrium of the game. Furthermore, we give sound theoretical results that prove that those equilibria are indeed the unique Nash equilibria of the game. We then propose a solution involving a team of learning automata (LA) to unveil the identity of each sensor, whether it is reliable or unreliable, using game-theoretic learning. The experimental results show the accuracy of our solution and its ability to deal with settings that are unsolvable by legacy works. © 2013 IEEE.

Авторы
Yazidi A. 1 , Hammer H.L. 1 , Samouylov K. 2 , Herrera-Viedma E.E. 3
Издательство
Institute of Electrical and Electronics Engineers Inc.
Номер выпуска
12
Язык
Английский
Страницы
5706-5716
Статус
Опубликовано
Том
51
Год
2021
Организации
  • 1 Department of Computer Science, Oslo Metropolitan University, Oslo, Norway
  • 2 Applied Probability and Informatics Department, Peoples' Friendship University of Russia (RUDN University), Moscow, Russian Federation
  • 3 Andalusian Research Institute in Data Science and Computational Intelligence, University of Granada, Granada, Spain
Ключевые слова
Game theory; learning automata (LA); sensor fusion; unreliable sensors identification
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